Battlefield 6 And Redsec 1.1.1.5 Update Patches Out An Infamous Exploit

Both Battlefield 6 and Redsec will receive an update on November 11th. This update focuses on improving the player experience with various quality-of-life improvements and fixes for bugs. It also eliminates a well-known glitch that players had been exploiting.

Update 1.1.1.5 will be released on Tuesday, November 11th at 1 AM Pacific Time / 4 AM Eastern Time. A major fix in this update addresses a glitch that let players climb onto the XFGM-6D Recon Drone using a sledgehammer to reach unintended areas. This allowed players to access out-of-bounds locations and gain an unfair advantage, and it will no longer be possible after the update.

As a fan, I can tell you a lot of us have been really frustrated with this for about a month now. We’ve been sharing our thoughts and concerns all over Reddit and other online communities, hoping someone would notice.

Update 1.1.1.5 includes a fix for Lock-Guided Missiles, which were previously not being countered correctly by flares. The update also addresses a problem where vehicles were spawning in incorrect locations on Breakthrough and Conquest maps. Finally, several issues impacting gameplay – including match flow, squad revives, and the end of rounds – have been resolved.

Battlefield 6 came out in early October and has already sold over 10 million copies. While that’s a significant achievement, industry analysts predict Call of Duty: Black Ops 7, launching November 14th, will still be the more popular game.

Redsec became available as a free-to-play game on October 28th, offering in-game purchases. Player reviews on Steam are mixed, with common complaints focusing on the absence of a single-player mode, the game’s microtransactions, and various other problems.

Battlefield 6 1.1.1.5 patch notes

PLAYER:

  • Fixed an issue where dispersion would be higher than intended when going from sprint to firing in ADS.
  • Fixed an issue where dispersion would incorrectly scale with movement speed and always assume the player is moving at maximum movement speed for the stance.
  • Tuned landing animation to reduce excessive camera and weapon movement when aiming down sights, improving visual stability during and after landing. This update also resolves instances where the ADS aim could be displaced when sliding.

VEHICLES:

  • Fixed an issue where Lock-Guided Missiles did not get countered as expected when met with enemy countermeasures such as flares.

GADGETS:

  • Fixed an exploit allowing players to ascend and access unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.

MAPS & MODES:

  • Fixed an issue where vehicles did not spawn correctly in Breakthrough and Conquest.
  • Fixed an issue where matches sometimes would start with all sectors and objectives active at the same time.
  • Fixed an issue in Strikepoint on Siege of Cairo where destruction did not reset at halftime.

UI & HUD:

  • Fixed an issue in Vehicle Customisation locked Anti-Air Vehicle presets did not display their unlock criteria as intended.

PROGRESSION:

  • Fixed an issue where the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” did not complete properly.
  • Fixed an issue where progress for the “Engineer Specialist 3” Assignment did not save correctly.

PORTAL:

  • Fixed an issue where “SpawnLoot” would not spawn Ammo or Armor.
  • Fixed an issue where players with community creations privileges set to Block could still access user-generated Community Experiences when the party leader hosted a match.

AUDIO:

  • Fixed an issue where activating the BF PRO Radio Channel through the Commorose did not play any sound.

Redsec 1.1.1.5 patch notes

PLAYER:

  • Fixed an issue where Battle Royale (Quads) matches did not end after the last team was eliminated.
  • Fixed an issue where being killed immediately after a mobile respawn completed could result in the squad being eliminated instead of reviving remaining teammates.
  • Fixed an issue where players could become stuck in a top-down view of the map after redeploying.
  • Fixed an issue where players retained their Second Chance after redeploying and did not transition to the End of Round screen after their next elimination.

UI & HUD:

  • Fixed an issue where all squad members displayed the same highlighted stat on the Squad Placement screen.

PROGRESSION:

  • Fixed an issue where the “Battle Royal Master Challenge 4” did not track progress correctly.

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2025-11-11 00:12