FF7 Rebirth Director Doesn’t See A Problem With Yellow Paint

In a recent interview with GamesRadar, Yoko Hamaguchi stated that video games often benefit from some form of environmental guidance. While visual cues like yellow paint can be helpful, the core idea is simply to provide players with subtle assistance when they’re unsure of where to go or what to do.

Dragon Quest 1 & 2 HD Remake Review –

Dragon Quest I & II HD Remake brings the first two games of the Erdrick trilogy to modern platforms with updated graphics – Square Enix’s signature 2D characters over 3D backgrounds. After revisiting these games after over 20 years, I was impressed by how much work went into updating them, including improved gameplay and expanded storylines with more dialogue and events. However, even with these improvements, one game in the collection is noticeably better than the other, though neither quite reaches the quality of the previous Dragon Quest release.

Dragon Quest I & II HD-2D Remake is great on Steam Deck and Switch 2, but could’ve been better on both

The PC versions of Dragon Quest I & II HD-2D Remake, similar to Dragon Quest III HD-2D Remake, run at a maximum of 60 frames per second and currently only support a 16:9 resolution. The game offers the same graphics options as last year’s remake, including display mode (Fullscreen, Windowed, Borderless), resolution (from 720p to 4K), frame rate (30fps or 60fps), v-sync, and overall quality presets. You can also fine-tune individual graphics settings like shadow quality, anti-aliasing, texture quality, render scale, and ambient occlusion, using levels 1, 2, and 3. Be aware that the overall quality presets also affect the render scale, and using them might make the game appear blurry if you don’t adjust the render scale separately.

Dragon Quest I & II HD-2D Remake is a more expansive reimagining than I expected

I’ve spent about 50 hours playing Dragon Quest I & II HD-2D Remake – 20 hours to finish the first game and 30 hours into the second. While these are great RPGs, as a longtime fan, what really stands out is how much these feel like completely new games, built using the foundations of the originals. Dragon Quest III HD-2D gave us a glimpse of this approach – a blend of classic and modern gameplay – but it felt like just a preview. I had a feeling they were planning something even bigger, and these remakes of I and II prove it. They’re expansive and reimagined versions of the games we knew.

Selling Sunset Recap: Is She Really Going Out With Him?

After the drama at Girlsgiving, Chrishell has declared she won’t be around Nicole anymore – and she seems serious this time. She’s made this clear to both Amanza and Jason, even Jason while he was playfully dressed as a gangster. Now, the company owners are facing a tough choice: support Chrishell or Nicole. It’s pretty obvious who they’re likely to side with.

Down Cemetery Road Recap: Guess Who?

As a film buff, I’m really intrigued by Zoë Boehm’s character. She’s thrown into this incredibly tough situation – identifying her husband, Joe’s, body. She’s fiercely determined, practically threatening this unnamed police officer – the same one who dismissed the Dinah lead – that she’ll find Joe’s killer if he doesn’t. The scene where she receives the news is particularly jarring; she’s in bed with another man, an Irishman who’s married. The police, though, seem stuck on the idea that Joe took his own life. I found myself rooting for Zoë as she vehemently argues against that, insisting Joe loved his job as a private investigator, even if it wasn’t glamorous. They try to build a case for suicide – debt, a strained marriage, even that he read poetry! – but it just doesn’t ring true. A rough life and a love for poetry aren’t enough to drive someone to suicide, and Zoë points out a crucial detail: Joe was reportedly squeamish around blood. If he did take his own life, slitting his wrists wouldn’t have been the method. It’s a compelling setup, and I’m eager to see where this investigation leads.

Avengers: Secret Wars Teaser Comes With a Bombshell Character Reveal, But There’s a Catch

Okay, so things got weird at the Disney showcase in Brazil. They showed off what’s coming up, including Avengers: Secret Wars, and used a fan-made poster as part of the official reveal! It really threw fans for a loop. The poster hinted at this massive, universe-colliding event, and it included two characters we haven’t seen in the MCU yet: the Beyonder and Miles Morales. They put it up there with posters for Frozen 3 and The Incredibles 3, but here’s the thing – the Miles Morales design was straight out of the Spider-Man game by Insomniac! Like, he was posed mid-web-swing, exactly how he looks in the game. Apparently, the Brazilian entertainment site Omlete confirmed it wasn’t official artwork. So, Disney basically used fan art as a key part of their presentation, which is… unexpected, to say the least.

REDstreams with a special guest. Mike Pondsmith will share what inspired him to create Cyberpunk and his thoughts on Keanu Reeves as Johnny Silverhand

CD Projekt RED is hosting another REDstream this Thursday, October 30th, at 5 PM Central European Time / 9 AM Pacific Time. They’ll be talking with Mike Pondsmith, the creator of the original Cyberpunk tabletop games, about what sparked his vision for Cyberpunk 2013 and 2020, and his reaction to Keanu Reeves’ portrayal of Johnny Silverhand. Tune in on their YouTube and Twitch channels to watch!

Pokemon Legends Z-A player accidentally releases incredibly rare Pokemon, and you probably did too

A Reddit user named HulloItsCassie shared their frustration on the r/PokemonZA subreddit after accidentally releasing a rare, blue Spewpa. They had earned the Spewpa by finishing the Museum quest and didn’t realize what they’d done until after it was gone, writing, “I thought I released the other one… nope.” They expressed being very upset about the mistake.