The Outer Worlds 2 Review – Just As Good The Second Time Around

In The Outer Worlds 2, you take on the role of “the Commander,” an agent of the Earth Directorate. Unlike the first game where you were just a colonist, this time you start with a position of authority. You’re sent to the Arcadia region, which is facing chaos from warring factions, corporate greed, and strange rifts that are cutting off communication with Earth. From the beginning, you have the tools and a small crew, operating from your spaceship, the Incognito. Naturally, your first mission doesn’t go as planned, and after waking up some time later, you set out to find those responsible while also investigating the growing rift crisis. It’s a compelling start to the game, filled with momentum and mystery, without giving away too much of the story.




