
The latest update (version 1.2.0) for Arc Raiders is now available on PC, PlayStation 5, and Xbox Series X|S. Along with bug fixes and improvements, the developers at Embark Studios have adjusted a popular perk because it was giving players too many useful items.
Update 1.2.0 is now available on consoles and PC, and it focuses on the Security Breach perk in the Survival skill tree. This perk is essential for opening Security Lockers – special loot boxes found in high-value areas that contain extra equipment. Players felt the rewards from these lockers were too generous and asked the developers at Embark Studios to make adjustments. The team has responded, confirming they’ve tweaked the lockers to reduce the amount of valuable items they contain.
I’ve been following the Arc Raiders subreddit, and it seems like everyone’s pretty happy with the recent changes to the Security Breach perk! A lot of players who already unlocked it say it’s still worth it, even after the nerfs. And those of us who were waiting to get it are relieved to see they’ve addressed the loot hoarding issue. We’re all planning to unlock it quickly now to get those rewards!
Update 1.2.0 includes several bug fixes, addressing problems with animations, sound, maps, and quests. The amount of experience earned from collecting parts in Bastion and from Bombardier ARC has been lowered, while the value of Launcher Ammo and Wolfpack Grenades has been increased. Additionally, various achievements are now functioning correctly.
You can check out the full patch notes below.
Arc Raiders Update 1.2.0 Patch Notes
- Reduced character movement latency on the server to improve the “desync” problem where it looks like you get damaged even after being behind cover.
- Fixed an issue that prevented players from completing quests involving multiple objectives or item collections within a single round.
- Fixed various achievements not working correctly. Players will need to redo some achievements with only one objective item (e.g., “Destroy the Queen”) while achievements with multiple objectives will only need parts of them completed again.
- Reduced the delay between shooting at ARC and seeing the impact effects on the target.
- Fixed various locations where players could fall through the terrain.
Balance Changes
Items
- Wolfpack
- Value:
- From 3,000 to 5,000 Coins
- Crafting:
- Before: 2 Refined Explosives + 2 Sensors
- Now: 3 Refined Explosive + 2 ARC Motion Cores
- Value:
- ARC Motion Core & ARC Circuitry
- Unlock:
- Before: Refiner LVL 3
- Now: Refiner LVL 2
- Crafting:
- Before: 6 ARC Alloy
- Now: 8 ARC Alloy
- Unlock:
- Launcher Ammo
- Value:
- From 100 to 200 Coins (this doubles the trader cost for launcher ammo).
- Crafting (6 ammo):
- Before: 5 Metal Parts + 1 Crude Explosives.
- Now: 4 Metal Parts + 1 Refined Explosives.
- Value:
- Spotter Relay
- Value
- From 5,000 to 2,000 Coins.
- Value
- Security Lockers
- Security Lockers were over-providing valuable items and have been adjusted.
XP
- Reduced XP per Damage from 3 to 2 for:
- Bastion.
- Bombardier.
- Rocketeer.
- Leaper.
- Reduced XP for Looting ARC parts:
- Bastion:
- From 500 to 250.
- Bombardier:
- From 500 to 300.
- Bastion:
- Increased XP for Looting ARC parts:
- Rocketeer Thruster:
- From 200 to 500.
- Leaper Leg:
- From 200 to 500.
- Rocketeer Thruster:
Content and Bug Fixes
Achievements
- Fixed various achievements not working correctly. Players will need to redo some achievements with only one objective item (e.g., “Destroy the Queen”) while achievements with multiple objectives will only need parts of them completed again.
Animation
- Fixed an issue where weapons were automatically slung when throwing grenades.
- Fixed an issue where weapons were sometimes hidden when using deployables.
- Improved camera behavior to prevent clipping through walls and objects while jumping.
ARC
- Fireball enemies will no longer get stuck on security gates and will pursue the player accordingly.
- Fixed a bug where the Surveyors fleeing behavior could move it out of the playable area.
- Fixed a bug that caused some enemies to take more fire damage than intended.
Audio
- Added a System Default option for voice chat input and output devices to follow your operating system’s default.
- Breathing audio has been adjusted for better balance between players with and without helmets. Breathing sounds are also less audible over distance.
- Added different audio effects to Scrappy while wearing various helmet cosmetics.
Cosmetics
- Fixed an issue where party members would initially appear with the base appearance.
Maps
- The Dam Battlegrounds:
- Fixed locations in The Dam where players could fall through the terrain.
- Fixed some collision issues on The Dam where players could get stuck.
- Buried City:
- Fixed locations in Buried City where players could fall through the terrain.
- Fixed various flickering and clipping issues in Buried City.
- Fixed some locations where players could get stuck in the subway stations in Buried City.
- Spaceport:
- Sealed one of the rooms in Spaceport’s Departure Building, making it require breaching to access. The loot inside was adjusted to fit the effort required to enter.
- Fixed an issue where certain doors could not be breached from the inside in the Launch Tower.
- Blue Gate:
- Fixed an issue where players could get trapped in the Blue Gate Control Room.
- Hatches:
- Fixed an issue where successfully entering a raider hatch did not grant immunity to damage and knockbacks.
- Increased interaction distance for raider hatches.
Miscellaneous
- Reduced character movement latency on the server to improve the “desync” problem where it looks like you get damaged even after being behind cover.
- Reduced the delay between shooting at ARC and seeing the impact effects on the target.
- Adjusted blueprint drop rates from Raider Containers.
- Interacting with Probes, Husks, Raider Caches, etc., now counts towards looting container objectives.
- Fixed an issue where you could not loot or knock out DBNO players on steep slopes.
- Field crafting selection now stays on the same item after crafting.
Movement
- Vaulting is now smoother.
UI
- Added an inventory item menu option for splitting stacks.
- Removed Thumb Mouse Button from the Escape action in menus to prevent unintended back navigation when that button is bound to Push-to-Talk.
- Added a confirmation message after submitting a player report to clearly indicate that the report was received.
- Certain enemy salvage items will no longer auto-assign to Quick Slots when looted (e.g., “Wasp Driver”), preventing unwanted quick slot fills.
- Prevent showing blocked Discord users in the social screen when the Discord integration is on.
- Changed the styling of some UI input hints.
Utility
- Fixed an issue where the Blaze Grenade Trap could deal more damage then intended.
- Reduced Tick attachment time for the Anti-Tick Field augment passive from one second to 0.5 seconds.
- Fixed an issue where a prompt would get stuck while fighting off Ticks at the same time as the Anti-Tick Field passive being active.
- Smoke clouds from items are now always visible at the same range as players.
- Fixed an issue where the Trigger ‘Nade explosions could bypass the brief invulnerability when entering DBNO, causing instant elimination. Invulnerability now correctly applies on downing.
- Fixed a bug allowing players to use the Snap Hook to go out of bounds in the Spaceport bunker.
Weapons
- Fixed an issue where firing while standing close to walls could cause bullets to veer sideways instead of following the crosshair.
Quests
- Fixed an issue that prevented players from completing quests involving multiple objectives or item collections within a single round.
- The Greasing Her Palm quest in Spaceport now includes more thrusters that will complete the objective.
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2025-11-13 22:43