In 2020, Christofer Sundberg, who is also a co-founder of Avalanche Studios and creator of the Just Cause series, set up Liquid Swords Studio. Details about his upcoming project are sparse at this point, with only a few images and some limited information available, all developed using Unreal Engine 5. Sadly, recent updates suggest that things within the studio aren’t running smoothly.
On the official website of Liquid Swords, a notice was posted about a downsizing in their workforce. It’s noteworthy that this company boasts a team with a rich history from various renowned studios, such as Rockstar Games, Square Enix, CD Projekt RED, and EA DICE. The reason given for this move was the need to adapt to changing market conditions, supposedly in order to ensure they don’t fall short of their intended goals within the projected timeframe.
We pledged to our staff and investors prosperity, and to establish a studio revolutionizing game creation using a compact, skilled workforce and an eco-friendly model. While we’ve made significant progress in this endeavor, evolving market scenarios hindered us from realizing success within the specified timeframe. Consequently, we are compelled to bid farewell to valuable team members who significantly contributed to our journey. This decision is painful, but we remain steadfast in our vision and will persist in developing our intellectual property and initial game with a focused group.
It remains uncertain exactly how many individuals will be impacted by these upcoming job cuts. However, as per typical procedures for such announcements, assurances have been given that those leaving the studio will receive aid in navigating their career paths ahead, along with a suitable severance deal.
In the meantime, the rest of the developers at Liquid Swords plan to keep working towards Sundberg’s vision, feeling confident that this setback won’t hinder their efforts from coming to fruition.
- gaming industry
- layoffs / employments
- Liquid Swords
- PC
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2025-02-20 14:02