Kingdom Come Deliverance 2: The Italian Job Mission Guide

Let’s dive into completing the mission called “The Italian Job” in Kingdom Come Deliverance 2!

In Kingdom Come Deliverance 2, The Italian Job is a significant mission that’s not to be missed. It’s the 25th main quest and marks a turning point where you won’t be able to go back easily. Before diving into this mission, make sure to wrap up any side missions or objectives you have in mind, as once started, you’ll find yourself deeply engrossed in the game’s narrative for quite some time.

In The Italian Job, Henry and his companions attempt to sneak into Sigismund’s royal court with the intention of stealing some precious silver. This action could deal a significant blow to Sigismund as it would prevent him from compensating his troops. Consequently, the lack of payment might lead to the disintegration of his military forces.

When it’s time for your adventure, chat with Godwin. But don’t fret if there’s anything unclear about this mission. This guide will walk you through the “Kingdom Come Deliverance 2: The Italian Job” quest instead.

How To Complete the Italian Job Quest in Kingdom Come Deliverance 2

To kick off our adventure, converse with Godwin, letting him know you’re prepared. A scene will unfold next, revealing Henry and his companions strategizing in Kuttenberg. For this segment of the journey, you’ll assume the role of Godwin disguised as the Cardinal. Remember that your decisions during this time can impact Henry later on. Now, tag along with Henry towards the Italian Court, where you’ll encounter a fellow named Jerome Naaz. He’ll be stationed outside the court, making him hard to miss.

Enter the Church Council

Just walk along with Jerome into the courtyard. As we stroll, an interaction option may pop up, but it’s optional for now. Soon enough, Jerome will introduce you to Giuseppe Cabrini, the commanding officer who hails from Italy. Have a chat with him, and following that, a scene will unfold where you’ll encounter the church council. Keep in mind that Godwin needs to stay intoxicated to converse fluently in Italian, and as we progress, the effects of the wine might begin to fade.

Before you begin your conversation with Andrew Polsner, take a sip from the jug first. Doing so might help preserve your standing and avoid any potential embarrassment. After finishing your drink, speak to Andrew Polsner using any of the available dialogue options. Once you’ve done that, the “Call Guards To The Council” objective will become accessible. Just remember, this step is not mandatory, but it could make things smoother for Henry later on.

Call the Guards

To follow through on what we discussed earlier, here’s a breakdown:

1. Summon the guards as planned.
2. Approach the council, specifically Jerome.
3. Choose the “Discuss The Guards” topic when interacting with him.
4. Next, engage in conversation with other council members such as Musa, Albich of Uniczow, Father Peter, Father Konrad, and Father Anthony.
5. Utilize all available dialogue options during these interactions.

Regardless of which dialogue option you select, always ensure not to indicate to Albich that you’re unaware of him. Should you do so, he’ll reveal your false identity as cardinal, leading to mission failure. Once you’ve finished conversing with everyone in the council, inform Janosh that you are prepared to deliver the speech. Lastly, support Musa during the church disagreement since it will bring benefits to everyone present.

Take Out the Remaining Guards

In the upcoming turn, it’s Henry’s move. His primary goal is to eliminate the guards stationed in the courtyard. Since Godwin has successfully diverted a few of them earlier, this task should be more manageable for Henry. If you find yourself needing backup during this phase, feel free to call upon Hans for assistance. Upon entering the courtyard, consider engaging the guards covertly rather than confrontationally. This strategy is advisable as it reduces the risk and noise associated with a direct fight.

As I’ve taken out the six guards guarding the area, it’s time to chat up Hans. He reveals that I should be on the lookout for Adder, but upon tracking him down, I find him deep in a romantic tangle with the cook instead of fulfilling his duties. However, things take an unexpected turn when the cook’s husband catches them red-handed. At this juncture, I have two options: I can attempt to resolve the situation diplomatically through conversation, or if dialogue fails, I can opt for a more direct approach by engaging in combat with the husband and his buddy.

Infiltrate the Court

Following this, a somewhat agitated Adder will guide you towards an underground tunnel that takes you to the Ruthard Palace. Accompany Adder into the cellar below, and when you’ve reached the bottom, turn right. Approach the wall near the barrels and choose the ‘explore’ option. A cutscene unfolds, showing Henry and his party breaking down the wall and creating a path to the hidden underground passages.

First, Henry, Dry Devil, and Zizka will make an appearance and take control of the church council meeting. Following this, everyone will head down to the cellars and begin gathering the silver. Not long after, you’ll notice a winding staircase leading upwards. Ascend it, and you’ll encounter some guards. Overpower them, and subsequently, search the body of Csaba Molnar to obtain the prison key. Use this key to open the prison door and liberate the imprisoned individuals.

Firstly, you’ll witness a heartfelt dialogue between Godwin and his father in a cutscene. Afterwards, it’s time for you to speak with Zizka, assuring him that you’ll take up a guard post. Subsequently, another cutscene will ensue, showing troops marching towards your location.

Fight Erik’s Soldiers

At this point, we’ve reached the final stage of our journey. A battle is imminent where you’ll need to eliminate ten soldiers to trigger a sequence of events. In the ensuing scene, Henry and his men will engage in a fierce skirmish with Erik’s forces. The chaos reaches its peak when Dry Devil discharges a pistol, causing everyone to scatter towards the tunnels for cover. They all flee to safety in the aftermath.

Upon exiting the tunnel, it’s important to be aware that Brabant will be unmasked as a traitor, leading to his fatal attack on Adder. Regrettably, this also means that Brabant will order men to assassinate you and your party. However, by overcoming these adversaries, you can successfully conclude the Italian Job Quest in Kingdom Come Deliverance 2.

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2025-02-16 08:15