For an exhilarating experience as you traverse time in Civilization 7, consider incorporating several modifications. Here’s a compilation of top-notch mods that have made a significant impact on the game so far.
In simpler terms, Civilization VII has moved into the Ancient Era, and there’s much more to come throughout its journey due to an extensive post-release plan. Currently, players can select from a strong array of leaders to control the initial group of civilizations featured in the game.
Absolutely, if you’re eager for new content or tweaks in the game before Firaxis does it, you don’t have to wait! Already, the passionate community of fans has begun sharing modifications (mods) for the game, even though it was just recently released.
We’ve put together a collection of the top modifications for Civilization 7 thus far, along with some insights on what earned them a spot on our list.
The best mods for Civilization 7
If you’re in search of a variety of modifications for Civilization 7, you’ll likely find many of them at the Civilization Fanatics Center. Due to the vast array of players, there’s already a substantial collection of mods tailored to various preferences and requirements.
If you’re looking to save time, expand your game content, or simply enhance what you have, check out the top mods for Civilization 7 listed below. You might find something that suits your needs.
Unlock all Civilizations
If you want to dive right into everything that Civilization 7 offers with minimal fuss, then the “Unlock All Civs” mod by Sukritact could be ideal for you. This mod instantly makes all Civilizations accessible within the game, as indicated by its title.
In simpler terms, after reaching the Exploration and Modern eras, there are no more prerequisites needed to explore different civilizations; they will all become accessible to you as you advance further.
To get it set up, just follow these steps: First, download the mod, then unzip or extract the folder into this location: AppData\Local\Firaxis Games\Sid Meier’s Civilization VII\Mods.
Sukritact’s Simple UI Adjustments
Originating from the same mastermind behind the Unlock All Civilizations mod, Sukritact’s User Interface Enhancements offer a comprehensive revamp to the game’s screen layout, incorporating quality-of-life and visual improvements. It has garnered numerous top ratings and is highly favored by gamers alike.
The current list of changes in this mod include:
- Diplomacy with other Civs and IPs can now be initiated by clicking on the city banner (provided you have met them).
- Plot Yield icons are smaller on tiles that are not improved/worked.
- Tooltips are enhanced.
- The default improvement is now shown on unimproved tiles.
- All Constructibles now display their icon.
- Wonders receive a large fancy icon with a description.
- Buildings now note if they are damaged or in-progress or ageless.
Sukritact is planning some new modifications for upcoming releases. To get the latest version, simply download the mod, unzip it, and place the extracted folder into this location: AppData\Local\Firaxis Games\Sid Meier’s Civilization VII\Mods.
Larger maps
Gedemon’s YnAMP expansion for TSL, titled “Larger Map, Continents++,” is in its very early stages of development. This mod offers players the opportunity to explore expanded play areas. By default, it unlocks Large and Huge dimensions and introduces a new colossal map size called Massive (128×80).
This mod for Civilization 7 offers an intriguing sneak peek into what lies ahead, but it comes with some well-known problems, so be mindful when deploying it. Much like the other mods on our list, you can install this one by downloading the mod and unzipping the folder to AppData\Local\Firaxis Games\Sid Meier’s Civilization VII\Mods.
The preview version of this Civilization 7 mod is thrilling, but there are some known issues, so use it with care. To install it, follow these steps: download the mod and put the unzipped folder into AppData\Local\Firaxis Games\Sid Meier’s Civilization VII\Mods, just like you would do with other mods on our list.
Is Civilization 7 getting official mod support?
The lead game designer, Ed Beach, has confirmed that official mod support for Civilization VII will eventually be available. However, an exact release date hasn’t been announced yet. Keep in mind that Civilization VI received this feature around four months following its launch, so we might expect a similar timeline for VII.
By the year 2025, we’ll start providing modding tools and guidance to these creators, enabling them to breathe life into their unique concepts that you, our audience, will enjoy. Fortunately, it seems like we’ll be making this toolkit available to players by the end of this year.
For further assistance with Civilization 7, explore our rankings of outstanding Wonders in the game, our evaluation of every Leader, or our beginner-friendly strategies and tactics.
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2025-02-12 08:19