
As a gamer, I find myself often pondering over the unique cases of champions like Kog’Maw and Karthus in League of Legends. These two stand out in the crowd due to their remarkably slow base movement speeds – 330 for Kog’Maw and 335 for Karthus, which some might find amusing. DoubleScuttle suggests that this sluggishness could be linked to their “after death” abilities, and players seem to appreciate the unexpected twist. One player, Medical_Boss_6247, even debated that Kog’Maw edges out Karthus due to his W having less effective self-escape compared to Karthus’ E. This comparison goes beyond just their base speed; it involves how skillfully they handle and utilize crowd control abilities. While Kog’Maw, as a vulnerable marksman, boasts an impressive range and usefulness, he struggles significantly with mobility, often requiring players to carefully position themselves and heavily rely on teammates for protection. Conversely, Karthus’ ability to keep dishing out damage even after he’s perished gives gamers enough reason to give him a try, despite his lack of speed.