100 un-octogentillion blocks deep. A crazy Minecraft experiment that reveals the scale of the Void

We’re fascinated by discovering hidden and unusual things in games, particularly those that offer complete freedom, like Minecraft. Recently, a player even reached the incredibly distant ‘Far Lands’ after walking for almost 15 years! We enjoy testing the boundaries of what games allow – or even intentionally breaking them. In Minecraft, one of the most dangerous places is the Void – the seemingly bottomless space beneath the world. Falling into the Void causes constant damage, eventually destroying you and all your items. But just how deep *is* the Void? And could we somehow make it even deeper, perhaps even endless?

TL;DR: That’s deep

In *Minecraft*, the Void starts below level -64 and constantly damages you, taking away 4 hearts of health every half-second. Even in creative mode, falling too far—around level -80—will cause you to die.

YouTuber Spds recently explored the extreme depths of the Minecraft Void, and the findings are incredible. After falling 200 million blocks, they discovered that fall damage stopped, despite continuing to descend. Amazingly, even after reaching the game’s block limit—around 2.1 billion blocks—they kept falling without taking any damage.

To go even further, the Spds team discovered a trick to remove the teleport limit by using the calculation 1.0 divided by 0.0. When they reached the maximum number the game could handle (a 20-digit number), the game’s physics went haywire: characters stopped falling, the sky became a mess of colorful glitches, and the camera view became distorted.

Attempting to dig or climb too far caused the game to crash because *Minecraft* has a limit to how large numbers can be. However, players discovered they could use a glitch to teleport to incredible heights, reaching the largest number the game’s chat system would accept: 100 un-octogintillion (that’s a 1 with 248 zeros after it). This is believed to be the maximum height and depth possible in *Minecraft*, making the game world vastly larger—around 10 duo septuagintillion times bigger—than the observable universe.

Okay, so the game actually crashes *before* you can hit this depth, which is super frustrating. But the number itself? It’s basically the hard limit of how far down Minecraft can even *go* computationally. It’s wild to think there *is* a limit, and honestly, nobody expected it to be this ridiculously huge – we’re talking gentillions! It’s just…massive.

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2025-10-07 12:32