Battlefield 6’s Story Campaign Lets You Have Fun With Destruction When It Wants To

I recently got a hands-on look at the single-player campaign for the new Battlefield game at a digital preview event. I played through three complete missions that showcased a lot of different settings and gameplay styles. It had everything you’d expect from a Battlefield campaign – from tank battles on the beaches of Gibraltar to intense, close-up fighting in New York City – with realistic weapons, a gritty military feel, and plenty of action and destruction.

In Battlefield 6’s story, set in 2027, NATO has fallen into disarray, and a powerful private military company called Pax Armata has taken control. Their pursuit of more power risks sparking a worldwide war. You play as members of the US Marine Raiders’ Dagger 1-3 unit, battling Pax Armata’s forces across the globe. I recently had a chance to play missions in locations like Gibraltar, the United States, and Tajikistan.

I first played the third mission in Battlefield 6’s campaign, called Operation Gladus. It’s set in Gibraltar, a British territory at the southern end of Spain. The mission started with our team arriving by sea to liberate the city from a group called Pax Armata. As we landed, I could see the famous Rock of Gibraltar to my left – it was an impressive sight, even with the lower graphics settings I had to use on my laptop.

I was a tank engineer, and my job was to provide fire support as our soldiers advanced onto the beach. The enemy, known as Pax Armata, had built a fortified outpost with trenches, but my tank’s cannons quickly destroyed it. It was intense – lots of shooting, explosions, and smoke – as I worked to eliminate their forces. I really excelled at demolishing everything in sight, and the level of destruction felt like something out of the Battlefield video game – maybe even more realistic than our previous operations.

After securing the outpost, we continued on foot through the tight streets of Gibraltar. I stayed close to a friendly tank, helping with repairs. This is important because Battlefield still uses class roles in this campaign, and it’s a good way for new players to learn how they work. The tank needed to be repaired to move forward and complete the mission.

I also had a rocket-propelled grenade launcher and a grenade launcher, and I tried to do some damage, but it wasn’t as significant within the city. I could break off parts of buildings, but I couldn’t completely destroy anything like I did at the beach outpost. Luckily, I got the tank fixed just in time to see it demolish a large building, which was really satisfying.

In the next mission, titled ‘No Sleep,’ my team and I had to find and break into Pax Armata’s headquarters in Brooklyn. The mission took place in New York City at night, so we were given night-vision goggles and a rifle with a thermal scope. It had a really dark and realistic feel as we moved through the city streets and buildings. We faced enemies around every corner, leading to some intense, close-range combat.

During this mission, I got to try out Battlefield 6’s new sledgehammer weapon. It’s a fun way to destroy parts of the environment in the game, like walls, doors, and even floors during multiplayer. While the destruction felt a little restricted in this story mission, I could still break through enemy defenses and completely demolish structures like walls and even an entire bathroom. Destroying the bathroom wasn’t required to complete the mission, but I wanted to test it out, and I was glad it worked!

After the raid on the Brooklyn HQ, things went totally underground – my squad and I were tracking down Pax Armata troops. Honestly, it felt like a classic military shooter – you *need* a good vehicle chase, right? We ended up hijacking a vehicle to pursue enemies escaping on a train through an old New York subway tunnel. It was packed with those intense, action-movie moments and a lot of close-quarters fighting. Even with a little downtime to mess around with some apartment demolitions, the whole ‘No Sleep’ mission just kept the tension high. Out of the three missions I got to preview, this one was definitely my favorite.

Finally, I tried Operation Ember Strike. This mission felt the most open and expansive, set in a large rural area of Tajikistan. I played as a reconnaissance soldier with a sniper rifle and a powerful drone. The drone let me find and identify enemies, and I could even use it to drop bombs on vehicles and groups of soldiers.

Operation Ember Strike took place in a large environment where we needed to eliminate three surface-to-air missile sites. These sites were scattered around, and we could tackle them in any order. Each site had alarms that could be turned off to prevent enemy reinforcements, meaning we could have played cautiously and stealthily. However, we chose a more aggressive approach, quickly overpowering each SAM site. After destroying all the targets, we witnessed one of the most visually stunning moments of the demo: the destruction of Tajikistan’s hydroelectric dam. The dam’s collapse triggered a dramatic cutscene showing Pax Armata’s forces being swept away as they tried to escape.

Based on my early experience, Battlefield 6’s single-player campaign doesn’t reinvent the wheel. It delivers the expected modern military action with big, cinematic moments, but it does so incredibly well, and I found it enjoyable. While I can’t yet discuss the story itself, which could ultimately set it apart, the campaign is already shaping up to be a thrilling ride. Expect plenty of tanks, jets, explosions, and the kind of large-scale destruction that Battlefield is known for. That’s enough to have me looking forward to playing more when it releases on October 10th.

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2025-09-25 01:10