2D western souls-like action RPG Tombwater gets new player classes gameplay trailer

Midwest Games and Moth Atlas have revealed a new trailer showcasing gameplay from their upcoming 2D action RPG, Tombwater, which blends western themes with the challenging gameplay of soulslike games.

Tombwater was initially planned for release in November 2025, but the developers pushed the launch to earlier this year to give them more time to expand the game with extra content and challenging features. You can add Tombwater to your wishlist on Steam and play a free demo now. A new trailer released today showcases the game’s seven starting classes.

Tombwater launches early this year for PC (Steam).

You can find the new trailer with more details from Moth Atlas and Midwest Games below:

Moth Atlas, an independent game developer, and Midwest Games have announced the starting classes for their upcoming game, Tombwater. This 2D action RPG, inspired by the ‘souls-like‘ genre, is set in a haunted Wild West town. Each class has unique abilities, gear, and playstyles, impacting everything from how much damage you deal to how you manage your health and resources.

Tombwater challenges players with quick, difficult combat and a growing sense of insanity as they search for a missing friend. These new classes are designed to let players experiment with different strategies and offer plenty of reasons to play the game multiple times.

Player Archetypes:

  • Soldier: Built for durability, the Soldier begins with the highest Strength and Life stats, alongside solid Gunslinging ability. Armed with the Dragoon Saber — a unique melee weapon — this class excels in close-quarters combat and rewards aggressive, front-line play.
     
  • Gunslinger: Designed for precision and firepower, this class starts with the highest Gunslinging stat and a high-damage revolver with the fastest fire rate available. The Gunslinger favors quick and efficient takedowns before the Eldritch horrors can close in.
     
  • Occultist: Masters of knowledge, Occultists begin with high Lucidity and Mind. They are resilient against madness while being able to use powerful spellcasting, and start with a Rune Knife that reduces inflicted madness when enemies are hit with it.
     
  • Tinkerer: Focused on preparation and adaptability, the Tinkerer boasts high Alchemy and begins with multiple consumables in tow. This class rewards players who thrive on crafting and clever use of resources in high-pressure encounters.
     
  • Spellblade: Blending steel and sorcery, the Spellblade starts with strong Strength, Lucidity, and Mind stats. This hybrid archetype delivers classic RPG action, balancing melee combat and utility spells for a flexible and dramatic play. Bonus that it starts with a move called “Grave Fingers.”
     
  • Drifter: A jack-of-all-trades class with balanced stats across the board. As the game unfolds, Drifter’s Saber will reward players for their adaptability to the character, including an elusive quickstep slash dash mechanic, which becomes lethal if used correctly.
     
  • Nameless: For the truly hardcore, the Nameless begin with weak equipment and minimal skill points, offering no safety net. Designed for souls-like veterans seeking a test of skill and perseverance…good luck with that Rusty Saber.

Max Mraz, lead developer at Moth Atlas, explained that they designed each character class in Tombwater to significantly alter the gameplay experience. These classes encourage players to experiment with different strategies on subsequent playthroughs, thanks to varying strengths and starting gear. Mraz personally prefers the Drifter for its unique weapon abilities, but enjoys the challenge of trying out different character builds. He jokingly noted that choosing the Nameless class will likely result in a very difficult game.

Tombwater is launching on Windows PC via Steam, and a demo is available now. Players can stay up-to-date on development by joining the official Discord server.

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2026-01-23 10:27