Hollow Knight: Silksong Patch adds new graphics option and dozens of fixes

Team Cherry has announced the second big update for Hollow Knight: Silksong, which includes a new graphics setting, changes to achievements, and a comprehensive set of bug fixes.

We’ve added a new option to the Advanced video settings called ‘Dithering.’ This feature helps reduce harsh lines between colors, making the picture look smoother. However, it might make details in the foreground appear a little softer. It’s turned off by default, so you can enable it if you like the effect.

The Herald’s Wish achievement has been clarified. Players now need to both fulfill the wish and finish the game to earn it, which should eliminate confusion for those aiming to complete everything.

This update also fixes many different bugs, including problems with enemies appearing in the wrong places and items not working as expected in some game modes. You can find a complete list of changes below.

Do we know when patch 2 goes live?

The game’s second update is now available for testing on Steam, but we don’t have a confirmed date for its official release yet. More improvements are planned before the full version comes out.

Hollow Knight: Silksong Patch 2 Notes

  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
  • Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers to get stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.

If you’re interested in learning more about Silksong, you can find guides detailing the locations of every Mossberry and all three Coghearts.

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2025-09-16 15:19