60 fps in 4K and using ray tracing on PlayStation 6. Latest leaks suggest powerful processing power of Sony’s new console

In his recent disclosure, alleged leaker Moore’s Law unveiled numerous details about the rumored specifications of the upcoming PlayStation 6. The data suggests that the new Sony console is expected to boast significant computational strength, with an emphasis on advanced Artificial Intelligence (AI) and ray tracing capabilities.

Stable 60 fps in 4K using ray tracing on PlayStation 6

Towards the start of August, Tom had already shared a significant amount of details about the components of the PlayStation 6. Recently, he’s come forward with even more specifics. The latest rumors suggest that the ray tracing performance could be as much as 10 to 12 times greater than what we see in the PlayStation 5.

In essence, this supposedly allows for 4K gameplay at a smooth frame rate of 60-120, all while maintaining optimal performance with full ray tracing effects. In terms of power, it’s anticipated to be on par with the RTX 5090.

Beyond this, we’ll gain assistance in enhancing technologies like FSR 4 and PSSR 2, which are expected to significantly boost performance. This enhancement won’t just result in smoother gameplay, but also faster system operation. Interestingly, the source has hinted that Sony may choose between 30 GB or 40 GB of RAM for the PS6, contingent on memory prices in 2027.

PlayStation 6 – extended specification

Based on the most recent rumors, we now have an idea about what might be included in the upcoming PlayStation 6. As per Moore’s Law is Dead, here are some potential features:

1. CPU: AMD Zen 4 (8-core/16-thread) or AMD Raphael (16-core/32-thread)
2. GPU: AMD RDNA 3 Navi 3x with ray tracing and variable rate shading support
3. RAM: GDDR6X with 16GB or 20GB capacity
4. SSD: PCIe 5.0 NVMe SSD for faster load times
5. Backward compatibility: Support for PlayStation 4 and PlayStation 5 games
6. New controller: Possibly featuring adaptive triggers, haptic feedback, and a built-in microphone
7. VR support: Compatibility with PSVR2 or other next-gen virtual reality devices
8. Resolution: Support for 4K at 120Hz and possibly 8K in the future
9. Ray tracing: Advanced ray tracing technology to improve graphics quality
10. Release date: Expected release sometime between 2025 and 2027.

Processor (CPU):

  1. Zen 6c 7-8 cores
  2. Zen 6 LP 2 cores (low power consumption)
  3. A total of 9-10 cores (depending on whether one core will be disabled).

Memory:

  1. GDDR7 memory controller, 160-bit, 32 GT/s.
  2. Bandwidth: 640 GB/s.
  3. Support for up to 40 GB of RAM.

Graphics (GPU):

  1. 52-54 compute units (CU) of RDNA 5 architecture.
  2. Clock speed in the range of 2.6-3 GHz.
  3. 10 MB of L2 cache memory.
  4. The GPU architecture is organized into 3 Shader Engines, each with 9 workgroups, giving a total of 27 workgroups.

Anticipated performance may vary between approximately 34 and 40 trillion floating-point operations per second (TFLOPS). Furthermore, the integrated circuit will be built as a single piece, occupying an area of around 280 square millimeters, fabricated using TSMC’s 3 nanometer manufacturing process.

It appears that the highly anticipated PlayStation 6 might debut in the autumn of 2027, although some rumors point towards a 2028 release instead. What makes this console particularly intriguing is the speculation that its launch will coincide with Sony’s return to handheld gaming after a long absence. However, there are whispers within the industry itself, questioning whether the PS6 is truly necessary.

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2025-09-12 16:02