Yes, You Can Hear Him Now: Verizon’s ‘Test Man’ Returns After Long Absence

For approximately a decade, actor Paul Marcarelli portrayed “The Test Man” for Verizon, often wearing a gray coat and glasses with horn rims. In numerous advertisements, he would assess the performance of Verizon’s technology by inquiring, “Can you hear me now?”, a question that many viewers who watched TV frequently during that period might have heard.

DRX & T1 Secure Top 4 in VCT Pacific Kickoff

As a gamer, I took control on the first map, Fracture, against Talon, leading comfortably to a 13-5 win. But Talon retaliated strongly on Bind, clinching victory with a powerful 13-4 scoreline, making our series a nail-biter. Haven was a tight battle, with T1 grabbing an early 8-2 lead. Talon made a valiant effort to come back, but in the end, they just couldn’t match our pace, and I secured the map for T1 with a 13-9 victory, pushing us towards the decisive third map.

Why Ymir is the Most Fun Guardian in Smite 2: A Community Celebration

Among Smite enthusiasts, one topic frequently debated is the adjustments made to Ymir’s abilities in Smite 2. As pointed out by user AltPrimeth, this transformation has been widely acclaimed as a “game-changer.” Previously, players were often constrained to use an ice-based strategy that required tricky decisions when activating skills. However, user hwghwg2 expressed delight over the fact that Ymir no longer becomes self-rooted during the casting of his 2/3 abilities. This alteration has given players more freedom to showcase their agility as they freeze, crush, and jump their way to victory. It’s a point of pride among players now to boast: “I can block you while moving around at the same time!”

Is Smite 2 Breaking the Hearts of Long-Time Players?

The shift from Smite 1 to Smite 2 has left many seasoned gamers questioning if their abilities are still relevant. For those who have climbed to level 220+, the new gameplay mechanics can feel like navigating an unfamiliar alien world. A user named SongoftheSun_ remarks that he and his friends are finding it hard to adapt. They find the core battle rhythm too sluggish, a significant change from the heart-pounding clashes they were accustomed to. The item store, once a straightforward route to gear prestige, now appears as a complex maze of options that can leave a player craving the simplicity of days gone by. Many players echo this sentiment, pointing out that the fast-paced intensity and quick decisions of Smite 1 seem to have been toned down in its successor.

Why Are New Gods in Smite Ruining Ranked Matches? Let’s Discuss!

Hun Batz has sparked quite a debate since joining Smite. As JiroScythe pointed out, when not banned, his final ability can swiftly shift the balance of team battles effortlessly. It’s as if he’s striding into the arena with an unstoppable jukebox blasting hits while everyone else is still feeling the rhythm. His ultimate causes chaos and often leads to a “game over” situation for opponents when used correctly. So, what can be done? Many players suggest temporarily halting the introduction of new gods in ranked matches until they are better balanced. After all, who wants to play a game where one character appears to operate by their own set of unbalanced rules?

Elden Ring Nightreign Network Test Codes Are Being Scalped On eBay

People participating in the network trial haven’t received their codes just yet, but that hasn’t deterred them from advertising potential codes on eBay. To show they’ve been chosen for the network test, some individuals are posting confirmation photos of their selection. Prices for these codes range anywhere from $5 to $300, although it seems none have been purchased as of yet.

‘Could be seen as educational’, a Stormworks player has packed the entire Shrek movie into the game, in 10 FPS and without sound

From Snorkel Narco Sub to Seagull Ambience, Stormworks players have experienced quite a variety. But, you’d be surprised to find a full 90-minute Shrek movie embedded in a rescue vehicle-building game. That was certainly an unexpected twist! Granted, the movie runs at 10 frames per second, without sound or subtitles, but considering how well-known the first Shrek is by now, we can probably hum along to it!

Unveiling the Indiana Jones-Inspired Tomb in Enshrouded: A Gamer’s Masterpiece

Aponemesis constructed an impressive tomb filled with nostalgia, taking cues from the famous film franchise starring the daring archaeologist, Indiana Jones. The level of detail in the design is outstanding; from spinning traps to hidden chambers, it feels like an expedition waiting to happen. Gamers eagerly navigating Enshrouded on their quest for the next thrill often find themselves drawn into this tomb that cries out for exploration. One player suggested the tomb could be enhanced with more thematic elements, commenting, “What’s missing is the main chamber and the artifact you need to secure for a museum.” Indeed, the true spirit of Indiana Jones lies in the quest for forgotten treasures, and this user hits the nail on the head, underscoring the importance of immersive storytelling in enhancing gaming experiences.