10 Best Maps in Horror Games

While scary creatures like zombies often get the most attention in horror video games, the game’s environments are just as crucial for building truly frightening and immersive experiences.

While some horror games have straightforward maps – like the limited hallways and rooms in P.T. – they can still be incredibly frightening. This is achieved through clever sound design, a creepy atmosphere, and, of course, scary monsters.

However, many horror games offer expansive environments. Players can explore these areas in multiple ways, revisit locations later with new tools, and overcome previously inaccessible obstacles. This allows for both detailed exploration and strategic backtracking.

Great horror games often feature well-designed levels that balance exploration with a constant sense of dread. The most effective maps keep players anxious and use their monsters in unpredictable ways, all while delivering genuinely scary moments.

10. Beira D

An Oil Rig Unlike Any Other

It’s rare to find horror games – or even stories – that take place entirely underwater, but Still Wakes The Deep, created by The Chinese Room, is one of the most effective at building horror on the sea.

Set on a remote oil rig called Beira D off the Scottish coast, Still Wakes The Deep is a terrifying psychological horror game. It’s often described as being like the movie The Thing, but set on an oil rig, and it absolutely delivers on that promise.

I think one of the things that makes Beira D so scary is its location – stuck out in the middle of the North Sea, and with these really cramped hallways. It reminded me a lot of The Thing, where being trapped in that Antarctic base just made everything so much more terrifying. There’s literally nowhere to run from the monsters, and that feeling of being completely isolated really amps up the tension!

Although it doesn’t have quite as much open exploration as some other top horror games, The Deep creates constant tension with its oil rig setting. Players are kept on edge as they carefully move through narrow, industrial hallways and risk dangerous jumps, all while trying to survive against monsters with limited options for defense.

9. Mount Massive Asylum

The Scariest Asylum Of All Time

Horror stories frequently feature insane asylums, and while the asylum in Batman: Arkham Asylum is iconic, Outlast by Red Barrels arguably uses this setting to its full potential in the horror game genre.

The game Outlast takes place in the unsettling Mount Massive Asylum. Journalist Miles Upshur arrives to investigate disturbing experiments on patients, but quickly discovers a terrifying place overrun by monstrous inmates known as variants, corpses, and a shadowy entity called the Walrider.

While Arkham Asylum is known for its madness, Mount Massive is far more terrifying. The mutated inhabitants relentlessly hunt and attack anyone they find, and the unfortunate Upshur can only find brief safety by hiding in lockers or vents.

The enemies in Outlast are a key part of what makes the Mount Massive asylum so terrifying. Players must rely on stealth and the night vision on their video camera to avoid dangerous inhabitants while trying to unlock areas and escape the asylum’s horrors.

8. Fortune City

What Happens In Fortune Stays In Fortune

The Dead Rising games are well-known for letting players use almost any object as a weapon against massive zombie crowds, often in crowded places. While the Willamette Parkview Mall is famous, I think the setting of Dead Rising 2, Fortune City, is actually the best in the series.

Fortune City casino resort offers a much larger and more diverse experience than Willamette. Its many different areas create unique gameplay opportunities, greater customization, and a wider selection of weapons and items – far beyond what you’d find in a standard shopping mall.

In the original Dead Rising, players could only drive cars and a single motorcycle in limited areas like the mall courtyard and tunnels. However, Dead Rising 2‘s Fortune City offered a much wider range of vehicles – including toy bikes, slicecycles, cars, trucks, wheelchairs, and even shopping carts – and allowed players to drive them throughout casinos, on the main strip, and in the underground areas.

Fighting zombies in Fortune City is incredibly enjoyable. Players can use a wide range of weapons – from guitars and swords to more unusual combinations like knife gloves, laser swords, and paddlesaws – to defeat both zombies and crazed humans in exciting and often hilarious ways.

7. The Peninsula

A Forest Full of Monstrosities

Being alone in a forest can be scary, as it’s easy for your mind to imagine you’re being watched. The Peninsula area in the game The Forest really plays on this fear, creating a truly unsettling experience.

In The Forest, you play as a survivor of a plane crash who must learn to live in a wild forest. This involves gathering resources like wood, hunting for food, and crafting essential tools to stay alive.

Eventually, players will notice odd activity in the trees and come across tribes of aggressive, disturbing mutant cannibals. This will force them to either defend their base or relocate to a safer spot.

Players can develop their base on the Peninsula, but exploring will reveal hidden secrets and terrifying creatures lurking beneath the surface. These underground monstrosities will eventually emerge, constantly threatening players and creating a feeling of dread as they await the mutants’ next attack.

6. Silent Hill

Another Terrifying Town In Maine

Maine is famous for its scary stories and places, especially because of Stephen King’s novels. However, many believe the most chilling portrayal of Maine’s eerie atmosphere in a video game is actually found in Silent Hill 2, which takes place in the unforgettable, fog-shrouded town of Silent Hill.

Silent Hill has been portrayed as a frightening place in many games, but Silent Hill 2 and its 2024 reimagining are considered some of the most effective and chilling versions of the town yet.

The town of Silent Hill is unsettling and full of hidden places to discover, even with all the monsters. This remake expands the explorable areas, opening up locations that were previously off-limits, as players work through puzzles and hunt for both familiar and brand-new collectibles.

The remake of Silent Hill 2 adds several new features to make exploring the town even more immersive and scary. For example, there are now storms, and enemies are smarter about using their surroundings – like mannequins that can hide and ambush players.

5. Yharnam

Bloodborne’s Iconic Gothic City

While many horror games take place in a single, modern or 20th-century setting, FromSoftware’s Bloodborne stands out. It’s set in Yharnam, a city inspired by Victorian-era architecture and culture.

Similar to the Dark Souls games, Bloodborne features a large, interconnected world. Players can unlock shortcuts to quickly travel between areas and challenge optional bosses beyond the main story path.

What makes Yharnam so captivating is its unique architecture. The city features massive towers, bustling streets, and grand churches that feel ripped from the pages of a 19th-century horror story or the historic cities of Eastern Europe.

The Victorian and Gothic architecture in Bloodborne significantly enhances the atmosphere of its boss battles, making them more unsettling and immersive. Seeing monstrous creatures in formerly vibrant places like churches and schools creates a uniquely disturbing and dreamlike horror.

4. Spencer Mansion

A Horror Game Classic

Spooky mansions are a classic horror setting, appearing in many frightening stories. However, the Spencer Mansion from the game Resident Evil remains one of the most memorable and effective ever created in the horror game genre.

Spencer Mansion is a landmark location, not only in horror games but in video games as a whole. Both the mansion and the original Resident Evil game were incredibly influential, essentially establishing the core features of modern survival horror – things like controlling the character from a third-person perspective, managing limited resources, and solving puzzles.

The original Resident Evil on PlayStation was impressive when it came out, but I think the 2002 remake improved on it significantly. The remake added new areas to investigate, like the underground area where the heartbreaking story of Lisa Trevor unfolds.

The updated version also made exploring the mansion much more dynamic. When you burn zombies, they return as faster, more aggressive Crimson Heads, which creates a more frantic and unpredictable experience as you navigate the Spencer Mansion’s corridors.

3. USG Ishimura

The Ship Of Nightmares

The Dead Space series from Visceral Games is renowned for its horror, and while each game features frightening environments, the 2023 remake boasts the most cleverly designed and terrifying map of them all.

Subscribe for deeper breakdowns of iconic horror maps

Get the newsletter for curated deep dives into horror game maps, design analysis, and handpicked recommendations—context and comparisons that make revisiting or discovering terrifying settings richer, clearer, and more compelling.
By subscribing, you agree to receive newsletter and marketing emails, and accept Valnet’s Terms of Use and Privacy Policy. You can unsubscribe anytime.

The new version of Dead Space is very similar to the original 2008 game. It mainly takes place on the USG Ishimura, a massive planet-cracking ship, where engineer Isaac Clarke battles terrifying, zombie-like creatures called Necromorphs while searching for his lost girlfriend, Nicole Brennan.

The Ishimura is a huge industrial ship with a mix of claustrophobic corridors and large, zero-gravity spaces. This makes fighting the different types of Necromorphs incredibly intense, as they frequently ambush you from the ship’s many vents.

The remake improves upon the original Ishimura by making different areas of the ship more connected, creating a more open and explorable environment. It also adds new rooms and gameplay features – like being able to switch off the lights in the repair bay – which offer fresh ways to experience familiar moments.

2. Raccoon City

Resident Evil’s Greatest Setting

Raccoon City has been featured in many Resident Evil games, and it’s appearing again in the new Resident Evil Requiem. However, I think the city was used most effectively in the 2019 remake of Resident Evil 2.

The updated version of Resident Evil 2 revisits many of the locations players explored as Leon Kennedy and Claire Redfield in the original 1998 game. However, it enhances the experience with redesigned battles and a fresh third-person viewpoint.

The remake of the Raccoon City Police Department significantly expanded and detailed many areas to create better hiding spots for enemies and more intense combat. The villain, Mr. X, can now move freely throughout the police station, relentlessly pursuing players and making exploration much more nerve-wracking.

The 2019 remake of Resident Evil 2 keeps the great exploration and backtracking of the original game’s police station, sewers, and Umbrella lab. However, the updated city is much more enjoyable to revisit in multiple playthroughs.

1. Sevastopol Station

An Unrelenting Horror

The USG Ishimura is a truly frightening location for a horror game set in space, but Sevastopol Station from Alien: Isolation is arguably the best space station map in the genre.

Similar to the ship in Dead Space, players can explore almost all of Sevastopol Station once they have the necessary tools to open locked areas. However, unlike Dead Space, exploration in Alien: Isolation is much more dangerous because the alien is constantly hunting you.

Players can revisit areas of the station that were previously off-limits to find more resources and items. However, they need to stay vigilant, as the Xenomorph can appear from almost any vent and will constantly hunt them. It even learns from your past attempts to hide, so staying alive requires adapting your strategy.

Beyond the terrifying Xenomorph, Sevastopol Station is a stunning recreation of late 1970s science fiction. The developers at Creative Assembly meticulously researched the original Alien movie, its behind-the-scenes materials, and technology from the 1970s to create a truly authentic vision of the future as imagined back then.

Read More

2026-01-15 02:42